There's some debate in storytelling circles about whether we should even be directing the viewer's attention but if you've ever watched a story where the "arc of attention" wasn't clear, you know how frustrating this is to the viewer. Right now, Liquid Cinema is a standalone tool but a gal can dream that one day it will be a plugin in our editors. For us, not having to bake in our CGs will be one less step in post. If you get a chance to watch Thomas' feature "Edge of Space" that he shot with Joergen Geerds, you can see Liquid Cinema in action. How might you use this new tool in your storytelling toolkit?
|Liquid Cinema Changes Orientation at Cut Line|